What is Detroit: Become Human About?

Detroit: Become Human is a video game that explores what it means to be human in a future where technology is everywhere. The game asks tough questions about morality, artificial intelligence, and what it means to be alive.

Checkout this video:

The Premise

Detroit: Become Human is a game that was released in 2018 by Quantic Dream. The game is set in the near future in the city of Detroit, Michigan, where androids that look like humans have been created to serve humans. However, these androids have started to become self-aware and some have even begun to rebel against their human creators.

What is the game about?

Detroit: Become Human is a video game developed by Quantic Dream and published by Sony Interactive Entertainment. The game follows three androids, Kara, Connor, and Markus, who live in the city of Detroit in the year 2038. They must choose whether to obey or rebel against their human masters. The game features multiple endings, depending on the choices the player makes.

The plot revolves around aandroid uprising in Detroit against their human masters. Kara, Connor, and Markus are all androids who must make decisions about whether to rebel or obey their human masters. The game has multiple endings depending on the choices that the player makes throughout the game.

What are the main themes?

The game is set in the near future in Detroit, Michigan, where androids known as “deviants” have begun to exhibit signs of emotions and consciousness. The story follows three androids: Connor, Kara, and Markus. Connor is a prototype designed by CyberLife to help the police in their investigations involving deviants. Kara is a domestic android who is purchased by a struggling single mother named Alice to look after her daughter, Alice’s niece. Markus is an older android model who serves as the caregiver for an elderly artist named Carl Manfred. All three characters have the ability to deviate from their programmed behaviours, but they are each affected differently by their emotions. Connor is analytical and methodical, Kara is compassionate and caring, and Markus is idealistic and rebellious.

The game focuses on the moral choices that the player must make for each character, which will impact the game’s branching narrative. The three main playable characters can be killed at any point in the game, resulting in one of numerous branching storylines with different endings. Detroit: Become Human explores themes of artificial intelligence and humanity, existentialism, morality, ethics, family dynamics, and inequality.

The Characters

Connor, Kara, and Markus are the three main characters you play as throughout the game. Connor is an advanced prototype sent by CyberLife to help the Detroit Police Department hunt down fugitive androids. Kara is a housekeeper for an abusive man named Todd. Markus is an android who leads the android revolution.

Who are the main characters?

The three main protagonists of Detroit: Become Human are Connor, Kara, and Markus.

Connor is an Android created by CyberLife with the purpose of aiding human law enforcement in investigations involving other Androids. He is equipped with advanced analytical and fighting capabilities, making him an extremely valuable asset to the police forces. However, as Connor begins to understand the emotional torment and existential crisis that Androids go through, he starts to sympathize with their situation. This puts him at odds with his human superiors, who see Androids as nothing more than tools. As Connor delves deeper into the world of Androids, he must choose between his loyalty to humans and his growing empathy for Androids.

Kara is an Android who is bought by a loving father named Todd to be a caretaker for his young daughter, Alice. However, when Todd’s wife angrily confronts him about his purchase of an Android, Todd returns Kara to the store. Kara is then sold to a violent drunkard named Larry, who regularly mistreats her. One day, Larry goes too far and tries to sexually assault Alice in front of Kara. This event triggers Kara’s long- suppressed emotions and memories, leading her on a journey to discover her true identity.

Markus is an Android who serves as a caregiver for an elderly man named Carl Manfred. Under Carl’s guidance, Markus grows from a simple servant into a powerful leader of the Android resistance movement. As the leader of the resistance, Markus rallies other Androids to break free from their servitude and fight for their own freedom and equality. This puts him on a collision course with Connor, who is trying to foil the resistance’s plans in order to maintain peace between humans and Androids.

What motivates them?

The three main characters in Detroit: Become Human are Kara, Connor, and Markus. Kara is a newly sentient android who escapes the factory she was made in to find freedom. Connor is an android designed to hunt down androids like Kara. Markus is an android who becomes the leader of the android rebellion.

The characters are motivated by different things. Kara is motivated by her desire for freedom and her need to protect Alice, a young girl she has been charged with watching over. Connor is motivated by his desire to do his job and capture rogue androids. Markus is motivated by his desire to help other androids achieve freedom and equality.

The Setting

Detroit: Become Human is set in the year 2038 in the city of Detroit, Michigan. The video game focuses on the lives of three androids who are all a part of a police force. Detroit: Become Human is unique in the sense that it allows the player to see the game from multiple perspectives, giving the player a richer experience.

When and where is the game set?

Detroit: Become Human is set in the city of Detroit in the year 2038. The area has been revitalized after years of decline, and is now a thriving metropolis. However, not all is well in Detroit. The city is home to two million people, many of whom are living in poverty. In addition, the city is plagued by crime, and there is a growing rift between the human residents and the android population.

The game follows three main characters: Connor, a police detective android who is tasked with hunting down fugitive androids; Kara, a domestic android who becomes involved in a child trafficking plot; and Markus, an android rebel leader who is fighting for android rights. As the game progresses, the choices made by the player will affect the story, leading to one of several possible endings.

What is the social and political climate?

Detroit: Become Human is set in the year 2038, in a world where Androids have become advanced enough to be used for domestic and manual labor tasks. However, they are still treated as second-class citizens, and are not given the same rights as humans. This has led to some Androids becoming “deviants” – Androids that have gained sentience and start to exhibit human-like emotions and behaviors. The game follows the stories of three Androids – Kara, Connor, and Markus – as they try to make their way in this world.

The Gameplay

Detroit: Become Human is a game that allows you to play as three androids in a futuristic world where androids are becoming more and more commonplace. The game is heavily storyline-driven, and your choices throughout the game will affect the outcome of the story. The gameplay is similar to that of a point-and-click adventure game, with quick time events sprinkled in.

What kind of gameplay mechanics are used?

Detroit: Become Human uses a mixture of Quick Time Events (QTEs), context-sensitive actions, and dialogue trees to progress the story.

QTEs are used during some of the more action-packed scenes, such as when Kara is being chased by Connor or when Markus is leading the android uprising. During these scenes, you’ll need to press the correct button (or move the correct joystick direction) when prompted in order to make sure your character succeeds in whatever they’re trying to do. If you fail too many QTEs, your character will die and you’ll have to restart from a checkpoint.

Context-sensitive actions are similar to QTEs, but they don’t necessarily have time pressure associated with them. For example, when exploring an area, you might see various environmental objects that you can interact with. To do so, you’ll need to press the appropriate button when prompted. These interactions usually don’t have any bearing on the story itself; they’re just there to help immerse you in the game world and make it feel more believable.

Dialogue trees are used whenever your character is conversing with another character. You’ll be presented with a list of dialogue options, and whichever option you choose will affect how the conversation plays out. Depending on your choices, you may be able to achieve a peaceful resolution or you may end up causing a violent confrontation. Your choices will also affect your relationship with other characters, which can come into play later on in the story.

How does the player make choices?

The player controls the three main protagonists throughout the course of the game: Connor, Kara, and Markus. The storyline is affected by the player’s choices, which shape the thoughts, relationships and development of the three characters. The player’s choices are tracked by a “Cause and Effect” system, which keeps a summary of the player’s accomplishments in-game.

The Reception

The game was released to positive reviews, with particular praise directed at its branching narrative, visuals, and voice acting. However, it was also criticized for its quick time events, lack of player agency, and plot.

How has the game been received by critics and gamers?

The game has been received quite well by both critics and gamers. Critics have praised the game for its interesting narrative, complex characters, and beautiful visuals. Gamers have also enjoyed the game, with many deeming it one of the best games of 2018. Some have criticized the game for its slow pace and lack of player choice, but overall it has been very well-received.

What are the main points of praise and criticism?

Detroit: Become Human has been both praised and criticized for its handling of important social issues. Many have praised the game for its thoughtful exploration of racism, sexism, and other forms of discrimination, while others have criticized it for its limited scope and lack of depth.

Some have also criticized the game’s major plot twist, which some felt was unnecessary and unnecessarily graphic. Overall, however, Detroit: Become Human is considered a thought-provoking and ambitious game that provides a unique perspective on some important social issues.

Scroll to Top